December 24, 2007

Lock up your bars....

Another character, this one rolled for Munchkin d20:

Norma Drinkwater, Bard 6 (bartender template)
Halfling (humanoid, toon)
Hit dice: 6d6 (26 hp)
Initiative: +2
Speed: 20 ft.
Armor Class: 14 (Dex +2, leather +2)
BAB/Grapple: +5/+6
Attack: Barbecue Fork+2 +6 (2d6+3)
Full Attack: Barbecue Fork+2 +6/+2 (2d6+3), throwing knives +8/+4 (1d4+1)
SQ: Super Salesman, Lowlight vision, +10 circumstance bonus in own tavern, +2 morale bonus vs. fear, Bardic music, Bardic knowledge, countersong, fascinate, inspire competence, Suggestion
Saves: Fort +3, Reflex +8, Will +4
Abilities: STR 12, DEX 14, CON 10, INT 15, WIS 6, CHA 16
Skills: Bluff + 7, Climb +4, Diplomacy +7, Escape Artist +4, Gamble +2, Jump +3, Knowledge (local) +7, Listen +0, Move Silently +8, Perform (Banjo) +11, Pose +7, Profession (chef) +6, Seduce +7, Sleight of Hand +4, Use Magic Device +5
Feats: One in Every Port, Norm!, Bad Touch
Alignment: to the left
Languages: Common, Undercommon, Draconic, Elven, Orcish
Possessions: Barbecue Fork+2, Level Tray of Holding, MW Banjo
Spells Known: 6/4/3
Spell Slots: 3/3/2
Spell List: 0-level: Summon Instrument, Can't Rip, Con Trip, Kant Trip, Mage Hand, Prestidigitation; 1-level: Detect Best Treasure, Invisibility to the Blond, Disguise Self, Feather Fall 2-level: Animal Magnetism, Summon Mobster II, Glitterdust

December 03, 2007

Arise My Creation!

A new character for my hubby's new World of Warcraft d20 campaign:

Fasrindor Sunshadow, Blood Magus 3
Sin'dorei (Humanoid), age 82
Hit Dice: 3d6+1 (17hp)
Initiative: +2
Speed: 30 ft
Armor Class: 12 (+2 Dex),
BAB/Grapple: +1/+1
Attack: Dagger +1 (1d6)
Full Attack: Dagger +1 (1d6)
SQ: Low-light vision, Magic Addiction, Racial Animosity (Kaldorei, Tauren), Fel Companion
Saves: Fort +2, Reflex +3, Will +4 (+6 vs. mind-affecting)
Abilities: STR 10, AGY 14, STA 12, INT 18, SPT 12, CHA 12
Skills: Concentration +7, Craft (Jewelcrafting) +8, Decipher Script +8, Diplomacy +5, Initmidate +5, Knowledge (Arcana) +10, Knowledge (Demonolgy) +10, Spellcraft +12
Feats: Spell Mastery (sense demons, mount, unseen servant, shadow bolt), Craft Wondrous Item
Affiliation: Horde
Alignment: Chaotic Neutral
Languages: Thalassian, Orcish, Erudune, Goblin, Common
Possessions: jeweled dagger, courtier's clothes, wand of lesser searing pain
Spell Slots: 4/3/2
Allowed Known Spells per day: 14 per spell level
Known Spells: 0 - acid splash, sense demons, arcane mark, detect magic, ghost sound, prestidigitation, read magic, restore minor damage, reduce person, arcane lure, clean slate, freehand, peer-mark; 1 - cause fear, lesser demon skin, mount, summon monster I, unseen servant, corruption, lesser immolate, lesser shadow bolt, charm person, comprehend language, disguise self, record, reduce person, protection from evil; 2 - orb of annihilation, summon monster II, summon swarm, curse of recklessness, lesser searing pain, detect thoughts, invisibility, minor image, mirror image, resist energy, closer look, storm hammer, touch of idiocy, aerial shackles

I've played him once and have grown attached to him already. Now we wait and see whether his magic addiction, extreme mortification or gradual slide to insanity get him first.